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Entity nodes

Expression

Inputs

Name Type Description Default
Entity Entity

Outputs

Name Type Description Default
Enabled boolean (optional)
Location Vector3 (optional)
Rotation Rotation (optional)
Scale Vector3 (optional)

Expression

Inputs

Name Type Description Default
Mesh Entity MeshEntity
Index number The index of the material to get from the mesh entity. 0

Outputs

Name Type Description Default
Emissive Color Color (optional)
Emissive Strength number (optional)
Emissive Texture Texture (optional)
Base Color Color (optional)
Base Color Texture Texture (optional)
Normal Intensity number (optional)
Normal Texture Texture (optional)
Metallic Factor number (optional)
Roughness Factor number (optional)
Metallic Roughness Texture Texture (optional)
Specular Factor number (optional)
Specular Texture Texture (optional)
Specular Color Factor Color (optional)
Specular Color Texture Texture (optional)
Sheen Color Factor Color (optional)
Sheen Color Texture Texture (optional)
Sheen Roughness Factor number (optional)
Sheen Roughness Texture Texture (optional)
Clearcoat Factor number (optional)
Clearcoat Texture Texture (optional)
Clearcoat Roughness Factor number (optional)
Clearcoat Roughness Texture Texture (optional)
Clearcoat Normal Intensity number (optional)
Clearcoat Normal Texture Texture (optional)
Transmission Factor number (optional)
Transmission Texture Texture (optional)
Thickness Factor number (optional)
Thickness Texture Texture (optional)
Attenuation Distance number (optional)
Attenuation Color Color (optional)
Index of Refraction (IOR) number (optional)
Alpha Cutoff number (optional)

Expression

Inputs

Name Type Description Default
Mesh Entity MeshEntity

Outputs

Name Type Description Default
Morph Weights number[] Gets the morph weights (aka blend shapes, aka shape keys). (optional)

Expression

Inputs

Name Type Description Default
Camera OrthographicCamera

Outputs

Name Type Description Default
X Mag number (optional)
Y Mag number (optional)

Expression

Inputs

Name Type Description Default
Camera PerspectiveCamera

Outputs

Name Type Description Default
FOV number (optional)

Statement

Also searchable as: “Transform”, “Location”, “Rotation”, “Scale”, “Translation”, “Orientation”, “Size”, “Enabled”, “Visibility”, “Visible”, “Show”, “Hide”.

Inputs

Name Type Description Default
Entity Entity
Enabled boolean (optional)
Location Vector3 (optional)
Rotation Rotation (optional)
Scale Vector3 (optional) [1, 1, 1]

Statement

Inputs

Name Type Description Default
Mesh Entity MeshEntity
Index number The index of the material to set on the mesh entity. 0
Emissive Color Color (optional) [0, 0, 0, 1]
Emissive Strength number (optional) 1
Emissive Texture Texture (optional)
Base Color Color (optional) [1, 1, 1, 1]
Base Texture Texture (optional)
Normal Intensity number (optional) 1
Normal Texture Texture (optional)
Metallic Factor number (optional) 1
Roughness Factor number (optional) 1
Metallic Roughness Texture Texture (optional)
Specular Factor number (optional) 1
Specular Texture Texture (optional)
Specular Color Factor Color (optional) [1, 1, 1, 1]
Specular Color Texture Texture (optional)
Sheen Color Factor Color (optional) [1, 1, 1, 1]
Sheen Color Texture Texture (optional)
Sheen Roughness Factor number (optional) 1
Sheen Roughness Texture Texture (optional)
Clearcoat Factor number (optional) 1
Clearcoat Texture Texture (optional)
Clearcoat Roughness Factor number (optional) 1
Clearcoat Roughness Texture Texture (optional)
Clearcoat Normal Intensity number (optional) 1
Clearcoat Normal Texture Texture (optional)
Transmission Factor number (optional) 1
Transmission Texture Texture (optional)
Thickness Factor number (optional) 0
Thickness Texture Texture (optional)
Attenuation Distance number (optional) -1
Attenuation Color Color (optional) [1, 1, 1, 1]
Index of Refraction (IOR) number (optional) 1.5
Alpha Cutoff number (optional) 0.5

Statement

Inputs

Name Type Description Default
Mesh Entity MeshEntity
Morph Weights number[] Sets the morph weights (aka blend shapes, aka shape keys). (optional)

Statement

Inputs

Name Type Description Default
Camera OrthographicCamera
X Mag number Sets the horizontal magnification for the orthographic camera. (optional) 1
Y Mag number Sets the vertical magnification for the orthographic camera. (optional) 1

Statement

Also searchable as: “FoV”, “Field of View”.

Inputs

Name Type Description Default
Camera PerspectiveCamera
FOV number Sets the field of view (in degrees) for the perspective camera. (optional) 50